The Outer Worlds 2 has a 'bad knees' perk that makes your old-man legs pop and alert enemies when you stand, and another that Obsidian fully admits makes the game 'pretty unplayable'

A businessman from The Outer Worlds 2 gameplay trailer.
(Image credit: Obsidian Entertainment)

I didn't love the original Outer Worlds, but I'll give it this: it got a few laughs from me. It had an absurd sense of humour that hit me just right, even if a lot of its other parts didn't.

So I'm glad to hear that The Outer Worlds 2 is, if anything, doubling down on that kind of nonsense. In today's Xbox Games Showcase, Obsidian gave us a rundown of the game's expansive perks and flaws system, going through a few of the things you can expect and what they'll do for (and to) you.

The Outer Worlds 2 - Official Gameplay Trailer - YouTube The Outer Worlds 2 - Official Gameplay Trailer - YouTube
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Joshua Wolens
News Writer

One of Josh's first memories is of playing Quake 2 on the family computer when he was much too young to be doing that, and he's been irreparably game-brained ever since. His writing has been featured in Vice, Fanbyte, and the Financial Times. He'll play pretty much anything, and has written far too much on everything from visual novels to Assassin's Creed. His most profound loves are for CRPGs, immersive sims, and any game whose ambition outstrips its budget. He thinks you're all far too mean about Deus Ex: Invisible War.

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