Deadlock gets a massive map overhaul that shrinks its map from four lanes to three: 'This has a large range of accompanying map-wide changes'

A triptych of views from Deadlock's improved map, showing a suspension bridge backlit by a setting sun, a triumphal arch with buildings in the background, and a leafy park overlooked by distant skyscrapers.
(Image credit: Valve)

It's been almost a month since Deadlock's last notable update, with Valve recently reducing the frequency of changes to its third-person MOBA to 'improve' its design process. That adjustment has resulted in a much more substantial update this month, however, with Valve completely overhauling Deadlock's map.

In a Steam post, Valve described these extensive layout changes in typically terse fashion. "The map has been redesigned around being 3 lanes rather than 4. This has a large number of accompanying map-wide changes regarding visuals, building layouts, pathways, neutral camps, air vents, breakables, powerup buffs, juke spots, mid boss, etc." To accompany these alterations, Valve has also added an 'Explore map' feature, where players can "run around an empty city to test movement and navigation."

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Rick has been fascinated by PC gaming since he was seven years old, when he used to sneak into his dad's home office for covert sessions of Doom. He grew up on a diet of similarly unsuitable games, with favourites including Quake, Thief, Half-Life and Deus Ex. Between 2013 and 2022, Rick was games editor of Custom PC magazine and associated website bit-tech.net. But he's always kept one foot in freelance games journalism, writing for publications like Edge, Eurogamer, the Guardian and, naturally, PC Gamer. While he'll play anything that can be controlled with a keyboard and mouse, he has a particular passion for first-person shooters and immersive sims.

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