Duake lets you play Quake as the Doomguy
From the modder who put Spyro in Half-Life!
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
"Run through the Quake campaign as Doomguy," reads the Duake description. "Simple as that!" Well there's a little more to it, but sometimes a mod just speaks for itself. In fact, given the long history of mods for both games, I'm surprised this wasn't made sooner.
Duake is the work of a modder with an amazing handle: Magic Nipples. It puts Doomguy and his arsenal of weapons in Quake, and adapts everything for the vertical aiming and movement of that game. As well as this, it makes a whole bunch of changes to the vanilla Quake experience, overhauling the first episode to add a bunch of fancy lighting, coloured water, new props, some extra baddies and a re-jigging of enemy placements.
There are elements of this that go above and beyond, such as adding two new Doom HUD types and a minimalist HUD based on Doom 64, replacing the nailgun with the rifle, and reworking some of the enemies to have different attacks. It also apparently reworks "the Chthon fight to be much more interesting", though I didn't see that for myself, and has added a bunch of new secrets to the levels.
Magic Nipples says they're not quite done yet, and expect to release some further updates, but as-is this thing works perfectly well: the only slightly odd aspect is controlling Doomguy with Quake's movement style, which is unavoidable but would probably have John Carmack's temple vein throbbing. The project is also open source on Github.
Among Magic Nipples' other projects is one that I covered years ago, Half-Life: Year of the Dragon, which somehow replaces Gordon Freeman with Spyro the dragon. I'd certainly say they've found their modding niche. And Duake is a great name: better than Qoom, anyway.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

Rich is a games journalist with 15 years' experience, beginning his career on Edge magazine before working for a wide range of outlets, including Ars Technica, Eurogamer, GamesRadar+, Gamespot, the Guardian, IGN, the New Statesman, Polygon, and Vice. He was the editor of Kotaku UK, the UK arm of Kotaku, for three years before joining PC Gamer. He is the author of a Brief History of Video Games, a full history of the medium, which the Midwest Book Review described as "[a] must-read for serious minded game historians and curious video game connoisseurs alike."

