Stellar Blade boss completely misses the point of why people are upset with Blood Rain's AI slop video: 'The AI is not creating [Evie] from scratch'

The "Wanna be in LOVE" video for Stellar Blade: BLOODRAIN
(Image credit: ShiftUp)

Last week, developer ShiftUp released a video marketing its upcoming sequel Stellar Blade: Blood Rain. A so-called "music video" which was riddled with generative AI, from Evie's harrowing grin to a very rubbish song with cringeworthy robotic vocals.

The video has garnered a whole bunch of backlash—from myself included—as people wondered why on earth a company raking in good gacha money (its other game, Nikke: Goddess of Victory, is a consistent high ranker on gacha revenue charts) felt the need to put out something so utterly devoid of soul. Or really, that didn't have anything to do with Stellar Blade: Blood Rain in the first place.

Well, ShiftUp CEO Hyung Tae Kim has now come out to tell us that we're just misunderstanding, guys!

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"EVIE, the character at the heart of this video, was created from head to toe by our talented artists and modelers through more than a year of dedicated work," a tweet from him read. "The AI is not creating her from scratch. It is rendering and presenting the character based on the data, design, and craftsmanship our team created. We would truly appreciate it if you could view the work with that understanding in mind."

I think if anyone here is misunderstanding, it's Hyung Tae Kim himself. Anyone could deduce that Evie's design wasn't the thing being created with AI. But when almost every other aspect of your video is generated with AI—parts of her suit literally morph in and out of existence, the food she eats has that horrible AI slime effect to it, signs plastered along walls and vending machines are in garbled nonsense AI language—it not only undermines whatever vision you had in mind for your character's design, it cheapens your overall image.

And that's before you even get into the fact that the song is also AI-generated, despite ShiftUp having some crazy talented composers on board. If you really wanted to go all-in on a music video to market your game, you could at least get a real human to whip up a song.

Unfortunately, I don't envision ShiftUp or Hyung Tae Kim slowing down on AI usage anytime soon. South Korea is a huge consumer of AI, and its embrace of it has rippled into the development cycles of studios who reside there. Kim himself has been on the AI train since around 2022 (despite being a talented artist himself) which makes this unsurprising, but most certainly disappointing nevertheless.

Mollie Taylor
Features Producer

Mollie spent her early childhood deeply invested in games like Killer Instinct, Toontown and Audition Online, which continue to form the pillars of her personality today. She joined PC Gamer in 2020 as a news writer and now lends her expertise to write a wealth of features, guides and reviews with a dash of chaos. She can often be found causing mischief in Final Fantasy 14, using those experiences to write neat things about her favourite MMO. When she's not staring at her bunny girl she can be found sweating out rhythm games, pretending to be good at fighting games or spending far too much money at her local arcade.

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