Fallout 4 mod brings Geralt's gear to the Wasteland
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Envision this: An attractive young man is walking down the street, not really paying attention to where he's going, with The Witcher 3: Wild Hunt in his hands. Coming from the opposite direction, a similarly inattentive young woman carrying Fallout 4. Rounding a corner, they run headlong into one another! “You got your Witcher in my Fallout!” she exclaims. And in reply, he cries, “You got your Fallout in my... wait, no, you're right. That's Witcher 3 in Fallout 4, for sure.”
The “Geralt's Prologue Gear” mod adds the Witcher crossbow, Geralt's outfit, and the Witcher wolf mask to Fallout 4. The weapon and outfit are available in different models and colors, while the mask has selectable eye designs. And based on the teaser video, they look great—mainly because they're built on the original models and textures used in The Witcher 3. The mod maker, Renn, linked to an image of an email he received granting him permission to use the assets, something CD Projekt said it normally doesn't allow.
“We can make an exception and allow you to use The Witcher assets in accordance with what is in your email below and within this scope. Please just make sure that you do not create any kind of impression that CD Projekt SA is your official partner, co-author of your derivative work, or that it assumes any responsibility for the result of your work,” the studio wrote. It also asked that he ensure it's not used for anything “racist, xenophobic, sexist, defamatory or otherwise offensive or illegal,” and of course that it not be used for commercial purposes.
Solid move, guys. The Geralt's Prologue Gears mod for Fallout 4 is available from Nexus Mods.
Thanks, VG247.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.

