EA executive says industry leaders who allow toxic workplaces 'must go'

Laura Miele
(Image credit: Electronic Arts)

Electronic Arts chief operating officer Laura Miele took aim at toxicity at the top of the videogame industry in her DICE 2022 keynote address (via IGN), saying that "leaders who fall short of basic standards must go."

"Let's face it, there have been some rough headlines," Miele said. "Stories about negligence and lawsuits, all stemming from leaders who failed to uphold standards we've come to expect."

By conventional business and financial measures, Kotick is a phenomenally successful CEO, but Miele said that kind of success doesn't matter when it's underpinned by workplace toxicity and leaders who tolerate it. "Women have been harassed, bullied, marginalized, held back in their careers, paid less, and much, much less," she said. "These are real stories, real human beings, and this is going on in companies in our industry."

"Leaders who fall short of basic standards must go."

Miele is in a position to know: She's held a variety of roles during a 25-year career at Electronic Arts, and prior to becoming COO served as chief studios officer, a position from which she oversaw the activities of more than 25 EA studios.

Andy Chalk
US News Lead

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.