DayZ dev diary details new features and reflects on Early Access

DayZ Wolves

Two years DayZ has been in public development. Two years! At the risk of sounding like a haggard old man, it feels like just yesterday that PC Gamer was hunted down by the internet in Chernarus. In that time there have been some momentous changes, like the departure of Dean Hall, in addition to rather little progress on some longstanding problems. In a dev blog today, Bohemia took a brief look back at its trek through Early Access and detailed some of the major updates we can expect before version 1.0 arrives next year.

Correction: A previous version of this article indicated that the Little Bird would arrive before Christmas, but it was actually pushed to sometime after, though "not too far off."