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Divinity: everything we know about Larian's 'most ambitious RPG yet'
By Lauren Morton published
Return to Rivellon Larian is returning to its own original fantasy setting with a dark, horrifying new RPG and everything it learned from Baldur's Gate 3.

Divinity's trailer is cool, but I suspect Larian's body-horror Burning Man splatfest doesn't set an accurate tone for the full game—and if I'm right, it'll be weird that it's happened twice
By Harvey Randall published
BODY ODY EW-Y Hey, cinematic designers—you guys okay?

Everyone's arguing about whether Divinity will be turn-based or an ARPG, and I'm not sure why because the answer seems obvious
By Joshua Wolens published
News Turning it over in my mind.

Larian reveals Divinity, its 'biggest game ever,' that will be 'even larger than Baldur's Gate 3'
By Ted Litchfield published
news The news was slightly spoiled by a trademark filing spotted earlier this week.

The mystery of The Game Awards statue in the desert may be solved, and I have to admit I did not see this one coming
By Andy Chalk published
news No, I'm not going to spoil it in the headline. If you want to know, click the link.

Baldur's Gate 3 fan discovers the game has nearly 237 hours of spoken dialogue in it—and a whopping 14 hours are narrator Amelia Tyler's alone, though Astarion gives her a run for her money
By Harvey Randall published
News Yapper's Gate.

Swen Vincke unable to utter 'giant Withers naturals' as Baldur's Gate 3 celebrates its 3rd Christmas with large rabbits, Baldstarion, and a 1996 Lada Riva
By Joshua Wolens published
News That's all D&D, to me.

Voice actor for Baldur's Gate 3's Karlach says 'we're still seen as outsources' in game dev: 'There's a weird disconnect'
By Harvey Randall published
News Samantha Béart says the realities of studios and fans are very different.

Baldur's Gate 3 Shadowheart actor Jennifer English has advice for AI pushers: 'Don't'
By Joshua Wolens published
News "Mistakes are beautiful."

Baldur's Gate 3 is 'an inspiration' for CD Projekt, but it's all-in on big open worlds: 'We are definitely not going to make a game like Larian did'
By Justin Wagner published
news Open worlds aren't as novel now as they were when The Witcher 3 came out, but CDPR isn't keen to abandon its signature style.
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