DLSS
Latest about DLSS

Capcom and Ubisoft developers surprised by DLSS 5 announcement: "We found out at the same time as the public"
By James Bentley published
News DLSS 5 is proving to be quite contentious.

Nvidia CEO Jensen Huang says DLSS 5 backlash is 'completely wrong' because it 'doesn't change the artistic control'
By Jeremy Laird published
News Artistic control remains with developers, but what exactly does that mean?

'If that was shown as a next-gen hardware reveal and not AI you guys would be going nuts': Epic Games lead producer says the idea DLSS 5 looks bad or detracts from art direction is 'absolutely insane'
By James Bentley published
News "The lighting and shading improvements are bonkers."

'Bad ending: now every game is slop': Game developers share mixed reactions to DLSS 5
By James Bentley published
News Is the 'future of real-time rendering' in the room with us?

The DLSS 5 memes are in full swing, so here are the ones that tickled me the most
By Jess Kinghorn published
News Did Resi really need the Face App treatment?

DLSS 4.5 Dynamic Multi Frame Generation is coming to Nvidia App beta users on March 31, bringing on-the-fly 6x frame gen switching to RTX 50-series owners
By Andy Edser published
News It worked pretty well when I saw an early version at CES, so here's hoping for a smooth launch.

Nvidia's DLSS upscaling beats AMD's FSR and plain old native rendering at 4K in a poll of over 1,000 gamers
By Jeremy Laird published
News Upscaling is only becoming more important.

A fraction of the most popular PC games over the past year use hardware-level ray tracing, which is far fewer than I'd predict just 24 months ago
By James Bentley published
News That's five of the 21 most popular games.
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