Peak
Latest about Peak

Peak's success helped Aggro Crab commit to co-op, says studio head: 'We thought we were a character action studio'
By Justin Wagner published
News Peak was "kind of a side hustle" at first.

Peak boss doesn't mind us calling it friendslop: 'Why not make a game where the point is to hang out with your friends?'
By Justin Wagner published
News "What's more beautiful than that?"

'Any update is a bonus not a right': Peak devs snap back at ungrateful players demanding more updates, 'Neither us or Aggro Crab are live service studios'
By Elie Gould published
News How much are you entitled to for an $8 game?

Peak's new update gives you the keys to the climb with a suite of custom settings, including the option to turn on 'Grapple Mode (Stupid)'
By Tyler Colp published
news Spiders will always be turned off in this household.

'We never had plans to update Peak at all': Aggro Crab reveals that it doesn't want 'to be a studio that works on one game forever'
By Mollie Taylor published
news There's a timeline where we never got that blursed bbno$ concert and cannibalism.

Peak dev solves game pricing and possibly all economics: '4 bucks is also kind of 5 bucks, 3 bucks is 2 bucks. And 2 bucks is basically free'
By Elie Gould published
News Oh, to be seen.

'Don’t toil away on the things that don’t really matter': Peak creator says its rapid development cycle has 'proved that there are definitely different, but maybe better ways to make games'
By Justin Wagner published
News Peak started as a game jam, but became a smash hit.

'Every year they got f***ing chocolates that we didn't': Valve gives a box of sweets to Steam's biggest breadwinners every year, and Peak's devs finally got one after years of jealously watching their Slay the Spire office mates enjoy GabeN confections
By Justin Wagner published
News It's okay, they finally got it.
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