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'If you're designing an RPG, you have to go back to the source:' The post-apocalyptic RPG Entropy takes notes from Fallout and a long-abandoned Warhammer spinoff
By Ted Litchfield Published
entropic force Consulting the foundational texts.

Peak studio Aggro Crab is publishing a sick-looking platformer about a blue collar guy doing dirty work on an alien world
By Ted Litchfield Published
news That's what's up.

'Sidequests are almost my reason for doing videogames in the first place:' The dev behind one of the coolest upcoming RPGs says its word count is ballooning because they just love side stories so much
By Ted Litchfield Published
news You won't see me complaining

Developer of 'Spanking Exorcist' game held up by Steam content moderation releases free 'apology game' where you spank him as punishment: 'We would be delighted if you enjoy it'
By Ted Litchfield Published
news I did not enjoy it. It was solely a professional obligation.

One of the best shooters around just got a barely recognizable second episode, and it's only $12
By Ted Litchfield Published
news I love checking in on a New Blood game and seeing it completely transform in early access.

Games industry analyst says Meccha Chameleon's June revenue on PC was second only to Fortnite
By Justin Wagner Published
news It's the perfect business stratagem: first you Meccha game, then you Meccha lot of money.

Indie game contest tasks devs with fitting their entire game on to a 1.44 MB floppy disk
By Jess Kinghorn Published
News Creativity out of some pretty strict confines.

I've found my perfect summer game: A stomach-churning horror story about Czech train conductors built over a bafflingly deep simulation of a fictional subway
By Ted Litchfield Published
Weird Weekend Rancid vibes only.
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