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Worried about Onimusha's difficulty after the demo? I have the death count to prove the full game's got teeth
By Wes Fenlon Published
Oni-oucha Plenty of challenge awaits in Onimusha: Way of the Sword once you get past the game's opening hours.

Nekome: Nazi Hunter is about gleefully butchering fascists in Germany and America, but its devs swear it's not political
By Joshua Wolens Published
Antifash-ish Nekome is an interesting, politically bold game, even if its studio tried to convince me it isn't.

I added player-seeking hit squads to GTA 5, though the billion other mods I have installed keep getting in their way
By Joshua Wolens Published
Los Santos Customs 47 never had this problem.

Onimusha: Way of the Sword review: Some live, some die
By Wes Fenlon Published
Sword Saint Ferociously good combat brings this long-dormant series back from the afterlife.

A 38-year-old NES platformer is getting a Steam remake by its original husband-and-wife team, as the pair's 'final major game product'
By Rick Lane Published
News The Battle of Olympus will arrive on Steam in 2027.

1666: Amsterdam's developer says it 'won't be using any AI anymore', and the tech was only used 'in conception and pre-production'—arguably the most creative phase of the entire process
By Rick Lane Published
News Patrice Désilets says AI has been "totally removed" from the development process.

Thanks to a dedicated team 'art-directing' every single NPC, GTA 6 has over 10 times as many unique animations as GTA 5
By Justin Wagner Published
News Over 600,000.

A native port of Donkey Kong 64 is finally playable on PC thanks to a team of programmers who boast that 'no generative AI [was] used at any point in the process'
By Tyler Colp Published
news The unofficial native port of the classic Nintendo platformer runs on modern hardware.
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