A new Kentucky Route Zero interlude suggests that Act 5 is on the way
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It's been seven years since the "magic realist adventure game" Kentucky Route Zero successfully completed its $6500 Kickstarter campaign. Four acts have been released since then, the most recent in July 2016, and in September of last year developer Cardboard Computer said it was "totally focused" on finishing the game. It appears that the work might finally be approaching completion, as the studio dropped a tweet today that leads to a surreal trip inside a tiny independent television station somewhere deep in the Bluegrass State.
Un Pueblo De Nada -- https://t.co/UzKsdTQhDZJanuary 25, 2018
The "station" is actually broadcasting, sort of, at wevp.tv, in parallel with the events of the mini-game interlude that can be found through the above link. If you don't care for Rita's broadcast, a selection of others can be found behind the "copy-it-right" message at the bottom of the page (or here). Selections include Junebug Teaser, Aunt Connie PSA #2, A Five Minute Romp Through the IP, and WEVP Technical Difficulties.
It all comes off as very true to the spirit of public access television, leavened with Kentucky Route Zero's supernatural undertones. And the simulation runs pleasingly deep: I don't want to spoil too much but I will suggest that if you're intrigued, you might want to try that phone number. Also, the Bureau of Secret Tourism is real. Just putting that out there.
There's no hard release date for Kentucky Route Zero Act 5 just yet, unless it's buried somewhere in WEVP video databank. (If so, I haven't found it yet.) But it's reasonably to say that it's probably coming soon—in the meantime, find out why Joe chose it as his "Staff Pick" for our 2016 Game of the Year Awards.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.

