Battlefield 1 World War 1 setting initially rejected by EA brass

Can trench warfare be fun?

The Battlefield series' surprise move to a World War 1 setting was initially a concern for EA Studios chief Patrick Soderlund, who feared that trench warfare "can't be fun to play".

As Gamespot report suggests that Soderlund has since changed his mind after rejecting DICE's first pitch. "If you look at what other partners in the industry are doing, they're going into sci-fi; we've had a lot of success in the modern military space. But we felt like there was a need for a change."

That change will apply the Battlefield formula to a technological era rarely explored by games. Old planes, flamethrowers and tanks can be seen in the debut trailer, which is largely free of trenches. Our in-house Battlefield specialist John Strike cast a keen eye over every frame, and came away excited about the new direction.

There's no in-game footage yet, though we can hope for more at E3 next month. We do know there will be a server browser, however, along with the expected suite of microtransactions and map packs.


Tom stopped being a productive human being when he realised that the beige box under his desk could play Alpha Centauri. After Deus Ex and Diablo 2 he realised he was cursed to play amazing PC games forever. He started writing about them for PC Gamer about six years ago, and is now UK web ed.


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