The Sims 4

EA explain why The Sims 4 won't feature pools or toddlers

Tom Sykes at

Sims fans are a bit miffed that The Sims 4 won't feature pools or toddlers, two seemingly small details that have nonetheless caused a fair bit of outrage over the last couple of weeks. I imagine much of the anger is less about which features are missing in 4, and more about why features present in previous entries haven't been included in this latest version—the worry being that EA might be holding them back for one of The Sims' many, many, many expansion packs. That worry probably won't be mollified by EA's latest blog post addressing the matter, but it does explain the reasons behind the decision not to include those two features. Essentially, it was a trade-off with the game's new AI, animation system, build mode, Create a Sim etc.

Here are the relevant quotes from the above post:

"The fact is, we owe you a clearer explanation for why pools and toddlers will not be in The Sims 4 at launch, so here goes. It begins with new technology and systems that we built for this new base game for The Sims – a new AI system, new animation system, new audio positioning tools, new locomotion logic, new routing intelligence and much more are all entirely new in this game. The vision for The Sims 4 is a new experience that brings your Sims to life in deeper and uniquely personal ways – through emotions, personality traits, behaviors and interactions. To do that, our technology base needed a major upgrade.

"So the bottom line is that when we sat down and looked at everything we wanted to do for this game, all the new tech we wanted to build into it, the fact was that there would be trade-offs, and these would disappoint some of our fans. Hard pill to swallow, believe me, but delivering on the vision set out for The Sims 4 required focus. Focus on revolutionizing the Sims themselves. So, rather than include toddlers, we chose to go deeper on the features that make Sims come alive: meaningful and often amusing emotions; more believable motion and interactions; more tools in Create A Sim, and more realistic (and sometimes weird!) Sim behavior. Instead of pools, we chose to develop key new features in Build Mode: direct manipulation, building a house room-by-room and being able to exchange your custom rooms easily, to make the immediate environment even more relatable and interactive for your Sim."

The comments beneath the post aren't entirely satisfied with the answer, but EA are hoping fans will change their tune when they get to play the game. They'll be able to do so later this summer—the post reveals that there will be a demo of The Sims 4's Create a Sim feature around then. (Thanks Kotaku.)


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