Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
There's a lot going on in the Half-Life 2 mod scene at the moment. From reboots of Ravenholm to Opposing Force sequels, Valve's brilliant FPS sequel is getting a lot of love from its community. But none of these projects are as wildly ambitious as Entropy: Zero 2, which seeks to tell a brand new story from the other side of City 17's factional fence.
Entropy: Zero 2 puts you in the role of a combine Civil Protection officer, on a mission to capture Half-Life 2's double-agent scientist Dr Judith Mossman from a frozen facility far to the North of City 17. It sounds like a standard HL2 mod scenario, but Entropy: Zero 2 is shaping up to be way more than another HL2 side-campaign.
To begin with, the mod brings Half-Life 2's City 17 and Portal's Aperture Science directly together, with your journey to capture Mossman bringing you to what appears to be an abandoned Aperture facility. Here, you'll gain access to new weapons like warp grenades, and join forces with one of the quirky malfunctioning turrets from Portal 2.
Entropy: Zero 2 will also let players command their own squad of combine soldiers, and drive one of the gunmetal APCs you often see parked around City 17. You'll also square off against a bunch of new and returning enemies from various parts of the Half-Life series, including vortigaunt headcrab zombies and the "pit-drone" aliens from Opposing Force's Race X.
You can check out the most recent trailer for Entropy embedded above. According to its creator, who goes by Breadman, the full campaign will be "around 7-9 hours long." It also has its own "gigantic" sountrack, and full voice acting, which sounds decent enough in the trailer, although I imagine those warbly Combine voices are going to get on my nerves after a while.
Nonetheless, this is an impressive-looking production, and I'll certainly be giving it a whirl when the full version drops on August 20. If you can't wait that long, you could always try out the original Entropy: Zero, a much smaller mod with the same premise of you playing as a Combine. Alternatively, a demo of Zero 2 is available to download here.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
Rick has been fascinated by PC gaming since he was seven years old, when he used to sneak into his dad's home office for covert sessions of Doom. He grew up on a diet of similarly unsuitable games, with favourites including Quake, Thief, Half-Life and Deus Ex. Between 2013 and 2022, Rick was games editor of Custom PC magazine and associated website bit-tech.net. But he's always kept one foot in freelance games journalism, writing for publications like Edge, Eurogamer, the Guardian and, naturally, PC Gamer. While he'll play anything that can be controlled with a keyboard and mouse, he has a particular passion for first-person shooters and immersive sims.

