Tim Cain
Latest about Tim Cain

Fallout co-creator Tim Cain says game prices 'have resisted matching inflation' because publishers have been pocketing the 'cost savings' from digital distribution
By Joshua Wolens published
News I always knew it was a capitalist plot.

What does OG Fallout's co-creator want to see in the series? An 'actual good faction, like 100% good'
By Joshua Wolens published
News Check out ol' goody four-shoes over here (he's mutated by radiation).

Fallout creator Tim Cain does the impossible, makes me shift my opinion on respecs just a little bit, because fine, I guess it does sometimes turn bad design 'into a player problem'
By Harvey Randall published
News Darnit.

'They told me to destroy' my backups, Fallout creator Tim Cain says: 'People high up at companies take authority but no responsibility' for game preservation
By Justin Wagner published
News Cain said he wasn't allowed to save the original Fallout's source code for his own archive, and some of its assets may be lost for good.

Tim Cain talks about the challenges facing a Fallout remaster: 'How much are we now changing the original Fallout? Is this a quality of life thing or are you making a new game?'
By Andy Chalk published
news Remastering one of the greatest RPGs of all time sounds like a pretty straightforward proposition, but Cain is here to remind us all that it's not.

Fallout creator laments the loss of the game's earliest development materials: 'I had that in digital form and was ordered to destroy it'
By Rich Stanton published
News "The amount of stuff that's been lost about Fallout and its early development saddens me," Tim Cain says.

Fallout 1 lead Tim Cain says the marketing department wanted him to make it real-time 'because of Diablo,' but he got them to back off when he told them how much it would cost
By Ted Litchfield published
news He has some ideas of how real-time Fallout 1 could theoretically work, but says "I would never do it."

OG Fallout lead Tim Cain dusts off a trove of old development photos dating back to 1994 to show 'what development looked like in the '90s'
By Ted Litchfield published
news We've got team photos, candids, and even the physical 3D models used to make Fallout's "talking heads."

Fallout co-creator Tim Cain says violence will be the default in AAA RPGs as long as we keep buying it: 'Companies don't make them because they feel like it. They make them because they sell'
By Lincoln Carpenter published
News "Companies make games—and in general, products—that people will buy."
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