Konami
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‘A succulent Silent Hill meal’: Silent Hill f devs admit ‘we’re going a little different’ but assure longtime fans that it stays true to the series they know and love
By Elie Gould published
News Change can be a good thing.

Silent Hill f's director insists that its dodge and counterattack systems don't make it a soulslike: 'I think it's a label that's a little bit disingenuous'
By Rick Lane published
News "We are an action horror game, but we are not a soulslike."

Metal Gear Solid Delta still lets you wait two weeks for a boss to die of old age—or mess with your system clock to cheat him out of his final fight
By Ted Litchfield published
news But that's just rude.

Metal Gear Solid Delta: Snake Eater review: Safe, but excellent
By Rich Stanton published
Salute Excellent, Konami: Age hasn't slowed you down one bit.

Silent Hill F dials down the action just a bit for a new story-focused trailer
By Andrea Shearon published
News There's that dreadfully familiar radio static.

Why we're still playing Metal Gear Solid after nearly 30 years
By Joshua Wolens published
Snake Tales What a thrill.

Metal Gear Solid Delta: Snake Eater: All the key details on the remake of a PS2 classic
By Scott McCrae last updated
Δ The full intel report on Konami's return to Metal Gear.

Konami fumbles the ball ahead of MGS Delta's release, says the Fox Hunt multiplayer mode won't have crossplay with zero explanation
By Joshua Wolens published
News For fox sake.
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