Embracer Group sells publisher Arc Games and Star Trek Online developer Cryptic Studios, but once again clings on to the publishing rights for Remnant 2

Man stands in front of a big eye.
(Image credit: Gearbox)

The games industry's biggest fire sale continues, as Embracer Group has sold Star Trek Online developer Cryptic Studio and publisher Arc Games, which also handled publishing duties for games like Remnant 2, Torchlight, and the recently released old-school MMO Fellowship.

The buyer is Project Golden Arc, which is owned and led by members of Arc Games' management. The deal—which is worth $30 million, has been financed by XD Inc, perhaps best known as the developer and publisher of the free-to-play Torchlight Infinite.

Remnant 2 - Launch Trailer - YouTube Remnant 2 - Launch Trailer - YouTube
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Both Arc Games and Cryptic were purchased by Embracer back in 2021, during its apparent effort to hoover up half the games industry into one giant, private equity vacuum bag. But it all went wrong when Embracer failed to secure a "groundbreaking strategic partnership" worth $2 billion, after which Embracer laid off thousands of people, closed studios like Volition, Piranha Bytes and Pieces Interactive, and cancelled several projects, which reportedly included a new Deus Ex.

Interestingly, Embracer specifically held onto Arc Games, which was previously known as Gearbox San Francisco, when it sold the Borderlands developer to 2K Games last year. That makes this the second time Embracer has clung onto the publishing rights for the Remnant series, which are decent games for sure, but not massive sellers.

That was a month before Embracer sold Saber Interactive, developer of Warhammer 40,000: Space Marine 2. Space Marine 2 went on to be an absolutely enormous success, which you'd think Embracer would have liked to be a part of. But it doesn't matter, because Embracer has revived defunct Guitar Hero publisher RedOctane in a cunning plan to revive the plastic peripheral era of rhythm games. What could possibly go wrong?

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Contributor

Rick has been fascinated by PC gaming since he was seven years old, when he used to sneak into his dad's home office for covert sessions of Doom. He grew up on a diet of similarly unsuitable games, with favourites including Quake, Thief, Half-Life and Deus Ex. Between 2013 and 2022, Rick was games editor of Custom PC magazine and associated website bit-tech.net. But he's always kept one foot in freelance games journalism, writing for publications like Edge, Eurogamer, the Guardian and, naturally, PC Gamer. While he'll play anything that can be controlled with a keyboard and mouse, he has a particular passion for first-person shooters and immersive sims.

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