Gearbox breaks out some free loot because Borderlands players have already looted over 750 million items, half a million of which were from trash cans

Borderlands 4 Twitch Drops: The Watch, Drop, and Roll Echo-4 drone skin waving, surrounded by shattered glass that forms a frame around the image.
(Image credit: Gearbox)

The big theme in the first week of Borderlands 4? Whether you're talking about technical issues or character builds: it's busted. There are so many broken builds it's untrue, and players are running around with "infinite damage" builds that nuke bosses in under 10 seconds… which is either great or terrible, depending on your mood.

But it's probably why, in the first week of release, players have fought bosses 63 million times and defeated 55 million of them. Pretty good hit rate, and the numbers come from developer Gearbox itself, which has released a loot package for all players to celebrate… erm, all the looting.

Borderlands 4 vault key fragment locations: The Timekeeper hovering in a large vault door, surrounded by rubble.

(Image credit: Gearbox)
  • Items looted from Outhouses–1,530,794
  • Items looted from a grill, beer cooler, or boombox–1,811,970
  • Items looted from Trash Cans–487,585
  • Items looted from Red Chests–14,814,296

Okay, who's been rooting through the bins. There are some less interesting stats about miles driven etcetera I'll spare you, beyond the fact over 16 million vehicles have been blown up.

The rewards in question are available now, and initially I thought you had until the end of the year to claim them. It turns out that the cutoff for redemption is actually December 31, 2030, so there's really no excuse. I've just told Google to remind me to do a reminder post in five years: hey, surely someone will still be rustling around in the trash.

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Rich Stanton
Senior Editor

Rich is a games journalist with 15 years' experience, beginning his career on Edge magazine before working for a wide range of outlets, including Ars Technica, Eurogamer, GamesRadar+, Gamespot, the Guardian, IGN, the New Statesman, Polygon, and Vice. He was the editor of Kotaku UK, the UK arm of Kotaku, for three years before joining PC Gamer. He is the author of a Brief History of Video Games, a full history of the medium, which the Midwest Book Review described as "[a] must-read for serious minded game historians and curious video game connoisseurs alike."

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