Crimson Desert players have a new way to slay its powerful bosses—slowly unleashing a swarm of individually-caged bees at them

Crimson Desert locked doors - Kliff with his arms out
(Image credit: Pearl Abyss)

Crimson Desert is a game with an incredible amount of variety—in my preview before the game launched, I called it a combat sandbox, and have been comfortably vindicated ever since by the ingenuity and style of the game's playerbase. I've already seen clips of master grapplers and archers clowning on Pywel's ne'er-do-wells with its intricate controls.

I did not, however, expect to be vindicated by digital beekeepers. That's right, it turns out that in addition to grappling, archery, elemental powers, swordplay, spears, and every other weapon in Kliff's arsenal, Crimson Desert's big bads can be felled by the simple art of apiculture.

Shared here by TheRealZephryss on X (thanks, TheGamer) it just so happens that, when released from your inventory, bees will deal a modest damage over time effect to nearby enemies.

Article continues below

Turns out, if you get dozens upon dozens of these bees and drop them into a boss arena all at once, you'll have a veritable colony of little helpers to tear your enemies to shreds. Of course, you could just get the Beehive Club and do this the intended way, but I think we can agree that dropping 50 discrete, individually-captured bees from your pocket is way funnier.

You should still check out the guide I just linked, though, as it'll instruct you on how to get the beekeeping suit. This is not a bit. Crimson Desert is so flooded with mechanics I'm not sure why I'm surprised that there's a beekeeping suit, and yet here we are. This'll make it easier to harvest your bumbling swarm by hand.

Now, is it arguably more efficient to just hit them with a sword? Yes, absolutely. And this is a far cry from the pre-nerf Beehive Club that was absolutely melting bosses. However, consider the sheer aura Kliff can obtain by meticulously releasing an entire swarm of stingers one-by-one in front of his foes, and you'll bee—sorry, see—that this is the superior option.

Harvey Randall
Staff Writer

Harvey's history with games started when he first begged his parents for a World of Warcraft subscription aged 12, though he's since been cursed with Final Fantasy 14-brain and a huge crush on G'raha Tia. He made his start as a freelancer, writing for websites like Techradar, The Escapist, Dicebreaker, The Gamer, Into the Spine—and of course, PC Gamer. He'll sink his teeth into anything that looks interesting, though he has a soft spot for RPGs, soulslikes, roguelikes, deckbuilders, MMOs, and weird indie titles. He also plays a shelf load of TTRPGs in his offline time. Don't ask him what his favourite system is, he has too many.

You must confirm your public display name before commenting

Please logout and then login again, you will then be prompted to enter your display name.