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GDC 2013: Epic and Mozilla working to port Unreal Engine 3 to browsers
By Phil Savage published

GDC 2013: DayZ panel: "Complexity is not bad," says Dean Hall
By Evan Lahti published

GDC 2013: Violent games are creatively "too easy" says Spec Ops writer
By Omri Petitte published
Spec Ops: The Line writer Walt Williams stated during a GDC panel (via GameSpot) that he'd like to see fewer violent games emerge in the future because "creatively they're too easy."
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