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GDC 2013: DayZ panel: "Complexity is not bad," says Dean Hall
By Evan Lahti published
GDC 2013: Violent games are creatively "too easy" says Spec Ops writer
By Omri Petitte published
Spec Ops: The Line writer Walt Williams stated during a GDC panel (via GameSpot) that he'd like to see fewer violent games emerge in the future because "creatively they're too easy."
GDC 2013: Nvidia tech demo shows massive real-time destruction
By Phil Savage published
If this was a movie, the end of this video would pull back to reveal a round-table of world leaders staring dumbfounded.
GDC 2013: Red Orchestra 2: Rising Storm trailer launches katana charges, immolates bunkers
By Tom Senior published
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