World of Warcraft
Latest about World of Warcraft

Our idea of Azeroth could have looked very different, because Jeff Kaplan said he 'really wanted WoW to be first-person' in its early days: 'I argued a lot for that'
By Lincoln Carpenter published
News We narrowly dodged an FPMMORPG craze.

Blizzard struggles to balance its Abundance world event in a way that makes anybody happy, with recent potential nerfs making it even more stressful to optimize
By Harvey Randall published
News A done dance, this Abundance.

WoW's questing system was inspired by a playtest that didn't work out as planned, because the testers didn't play MMOs and had no idea what they were supposed to do: 'I ran out of quests right away!'
By Tyler Colp published
news "And we're like, wait a second, you just expect to have quests keep going?"

Playing World of Warcraft with a controller might become my preferred playstyle thanks to this excellent gamepad-friendly addon that's letting me enjoy Azeroth from my couch
By Lincoln Carpenter published
News Please, try to contain your contempt.

A terrible quest in vanilla WoW 'holds a really special place in my heart', says Jeff Kaplan, but was also 'the hubris of a junior game designer who thinks he's clever but is actually a dipsh*t'
By Harvey Randall published
News "I'm just sh*tting up their inventory with all these pages."

WoW's Horde/Alliance split was 'really controversial', says Jeff Kaplan, to the point where it was only locked in 9-12 months before the game's launch
By Harvey Randall published
News "He liked the fact you were instantly on a team."

Blizzard nerfed this WoW item, but players found an even better loophole that allowed them to travel across the planet every 2 minutes
By Tyler Colp published
news A magical, misbehaving key indeed.

WoW: Midnight's new Prey mechanic is the coolest system the MMO's added in a while, but it needs to be meaner—even on lower difficulties
By Harvey Randall published
BETTER PREY The hunter… mostly doesn't become the hunted.
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