Writers: pitch us features about PC gaming
We want more voices helping us tell cool stories about games, modding, and PC communities.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
We’re looking for more talented and passionate people to help us discover and write about PC games, PC gamers, mods, interesting communities, and more. If you want to help us tell those stories and have an idea to pitch, we want to hear from you.
Here are a few recent feature stories to help give you a sense of what we’re looking for:
- The incredible journey to build EVE Online’s first Death Star
- From All Ghillied Up to No Russian, the making of Call of Duty's most famous levels
- How WASD became the standard PC control scheme
- The story of C'Thun: how a WoW boss drove raiders to madness
- Meet a fan who has spent $30,000 on Star Citizen ships
- Dawn of War’s modders have turned it into the ultimate Warhammer 40K game
If you’re interested in writing for us, here’s a list of dos and don’ts:
DO:
- Send us a short pitch outlining the feature story you want to write in 1-2 paragraphs. Explain both WHY this is a good story for PC Gamer and HOW you plan to tell it.
- Tell us who you plan to interview for the feature and a target word count.
- Be creative. The stories linked above are guidelines, but we want stories about mods, communities, history, and the making of games.
- Pitch interesting ideas around the PC’s hottest topics: Overwatch, EVE Online, ARK, Minecraft, etc.
- Remember that not everything has to be a 3000 word behind-the-scenes feature. We’re always looking for short features and galleries, too, like No Man’s Sky: 10 burning questions, answered or PC’s weirdest celebrity cameos.
- Briefly tell us about yourself and include links to existing writing samples.
DON'T:
- Send an email saying that you generally want to write about PC games. We’re looking for specific pitches with strong ideas—see above!
- Tell us you want to write your opinion about a particular game or trend. We’re looking for interviews and stories, not op-eds.
- Suggest interview subjects you won’t have a chance of getting in touch with.
Let's tell cool stories together! Email us at pitches@pcgamer.com.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

Evan's a hardcore FPS enthusiast who joined PC Gamer way back in 2008. After an era spent publishing reviews, news, and cover features, he now oversees editorial operations for PC Gamer worldwide, including setting policy, training, and editing stories written by the wider team. His most-played FPSes are Hunt: Showdown, Team Fortress 2, Team Fortress Classic, Rainbow Six Siege, and Counter-Strike. His first multiplayer FPS was Quake 2, played on serial LAN in his uncle's basement, the ideal conditions for instilling a lifelong fondness for fragging.

