GDC 2026
Latest about GDC 2026

A former GameStop exec thought building its Steam competitor would be his 'forever job,' but the retailer bet the house on digital distribution being 'a passing phase'
By Ted Litchfield published
news This Picasso hack will never make it as a painter!

A contributor to GameStop's long-forgotten Steam competitor explains why he thinks Valve came out on top: 'What Steam did better than anybody else was to create a community'
By Ted Litchfield published
news In hindsight, who would have guessed that Valve would win against the likes of Microsoft, EA, or Ubisoft?

Nightdive's Larry Kuperman retires after 25-year career in games: 'We never looked at games as products'
By Ted Litchfield published
news "If I have one parting lesson to give to the industry, it's never say die."

Soren Johnson on keeping his game studio small: 'You get better games if you take longer to make games'
By Tyler Wilde published
news The Old World designer has a "giant list of games it'd be fun to make," but Mohawk Games will move at its own pace.

It's brutal out there: Deus Ex and Unreal composer says he's submitted 50 resumes and gotten one interview in the last year
By Wes Fenlon published
News AI's impact on audio production has, of course, become a hot topic in the game music world.

Our full chat with Embark: How Arc Raiders was saved mid-development, the balancing process, and the possibility of vehicles
By Morgan Park published
Production designer Caio Braga talks balancing, high-profile game failures, and the passion for PvE in Arc raiders.

Even after ZA/UM's messy breakup, the writing team still has a cadre of sad communists—but you won't have to play Zero Parades as one if you don't want to
By Joshua Wolens published
News But I will, though. Just so you know.

An indie asking for $250,000 is 'a drop in the bucket' says Tunic's publisher, but indies are in a 'survival' era because companies think that 'isn't profitable enough' to fund
By Lauren Morton published
News Finji CEO Rebekah Saltsman says that indie games are just trying to survive in an era where publishers don't want to invest in a game that was "only ever going to make $500,000."

'You would not believe the number of AI games in our inbox' says Tunic's publisher 'I am tired of seeing it'
By Lauren Morton published
News CEO Rebekah Saltsman is tired of seeing AI pitches for AI games and she'd rather see developers pitch a publisher like Finji with "programmer art" than generative AI.
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