CWA union derides Microsoft layoffs when ‘the company is prospering’: 'We are living through a moment of profound corporate consolidation and disruption'

Microsoft campus
(Image credit: Microsoft/Getty Images)

Earlier this week, Microsoft announced around 9,000 layoffs—many of which gutted teams and canceled games all over Xbox Game Studios—and it hasn't gone over great with, well, anyone whose conscience is intact. The Communications Workers of America, a major media union with several locals within Microsoft, took the moment to address its disappointment with a formal statement.

“We are deeply disappointed in Microsoft’s decision to lay off thousands more workers, including union-represented CWA members, at a time when the company is prospering,” said Communications Workers of America President Claude Cummings Jr. “We will be bargaining with the company over these layoffs, and CWA District Vice Presidents Mike Davis and Derrick Osobase will remain directly involved in ensuring that our members are supported and treated with dignity throughout this process.”

Read our full statement below.

— @codecwa.bsky.social (@codecwa.bsky.social.bsky.social) 2025-07-04T18:33:15.348Z

It all feels a bit like the C-suite are disconnected from reality, given that one of the canceled games was apparently so amazing Xbox boss Phil Spencer could barely put it down. It's yet more evidence that even outrageous success isn't enough to safeguard anyone actually doing the work of making videogames. Those developers have spent the week mourning the lost jobs and the growth-addicted industry that led this.

Time will tell how CWA's bargaining shapes the affected workers and Microsoft's future plans. Cummings didn't announce any specific measures in response to the layoffs in his statement, but he did call on organized laborers to stick together at critical times like these.

"This news will not slow the movement for a video game industry that works for those who make it what it is today. Our strength is in our unity.”

Justin first became enamored with PC gaming when World of Warcraft and Neverwinter Nights 2 rewired his brain as a wide-eyed kid. As time has passed, he's amassed a hefty backlog of retro shooters, CRPGs, and janky '90s esoterica. Whether he's extolling the virtues of Shenmue or troubleshooting some fiddly old MMO, it's hard to get his mind off games with more ambition than scruples. When he's not at his keyboard, he's probably birdwatching or daydreaming about a glorious comeback for real-time with pause combat. Any day now...

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