Don't count on Arc Raiders ever getting a first-person mode: 'Once you start being able to put your face right up against an asset, it kind of falls apart'

Arc Raiders extraction shooter
(Image credit: Embark Studios)

Arc Raiders looks great: My pals at PC Gamer think it's the most exciting thing to happen to the extraction genre in a long time, and the huge numbers the server slam playtest is putting up at this very moment prove that they're not alone in thinking so. For me, though, there's just one problem: It's a third-person shooter, and I don't like third-person shooters.

That leads me to a second problem: The odds of Arc Raiders ever getting a first-person mode are basically zero.

The net result is that it is "very, very implausible" that Embark will ever add a first-person perspective, Watkins said—although he gets why people would ask for one.

Similarly, even though I don't care for third-person shooters, I get why Embark would want to stick with it. I find the perspective awkward and difficult to aim with—my eye follows the gun and I end up blasting a lot of holes into floors—and not nearly as immersive as an FPS, but I also acknowledge that it can deliver a more "cinematic" experience, which I figure has to be at least partly why I'm such a fan of Max Payne.

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Andy Chalk
US News Lead

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.

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