Civilization 7's first in-game event postponed so Firaxis can 'prioritize quality-of-life improvements'

Civilization 7 leader image
(Image credit: Firaxis Games)

Civilization 7 had a rougher-than-expected launch, thanks largely to changes that made it, as we said in our 76% review, "the most streamlined and pared-back the series has been in a long time"—and not always in a good way. The backlash was strong enough that developer Firaxis committed to fixes and improvements before Civ 7 was even in full release, and in a "check-in" posted today it shared details on what players can look forward to over the next couple months.

The 1.1.0 update is set to go live on March 4 and will make further adjustments and fixes to Civilization 7's UI, which Firaxis said in February was the studio's "top priority." A number of gameplay changes will also be made, including "significant changes to the Modern Age's Cultural Legacy Path and Victory," and AI leaders will be better able to complete Cultural Victories.

Bigger changes are also in the works: New map sizes, resource types, support for teams in multiplayer, a "One More Turn" button that will let players continue past the end of the Modern Age, mod tools and Steam Workshop support, and—you guessed it—still more UI improvements. Firaxis said it's currently "scoping the work" required to get it all done, and while some could arrive as early as April, other promised features and changes will take longer: "As always in development, plans can change and we'll have more details to share here in the weeks and months ahead as plans solidify."

(Image credit: Firaxis)

To be clear, Civilization 7 isn't a bad game, but it is something of a letdown, at least at this stage. As PC Gamer's Tyler Wilde pointed out, our 76% review score marks it as a good and recommended game, but it's a far cry from the 93% scores we bestowed on Civilization 5 and Civ 6, marking them both as among the best of the best.

A more pronounced ambivalence is visible on Steam: Civilization 7's user rating remains stubbornly "mixed" and has actually been in a very slight decline through most of February, and there are still more people playing Civilization 6 on Steam than Civ 7. So there's no cause for panic at this point, but there's definitely work to be done.

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Andy Chalk
US News Lead

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.

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