Nioh 3 has sold over 1 million copies in two weeks, breaking Team Ninja's record and carrying the series to 10 million sales
We were all hungry for a new soulslike to kick off the year, I guess.
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I'd never touched a Nioh game before Nioh 3, but after how much I enjoyed Team Ninja's latest stance-switching soulslike, I regret not giving the series my attention sooner. Evidently I'm not alone in having Nioh 3 as my entry point, as Koei Tecmo has announced in a short blog post that it's already "surpassed one million units sold worldwide, becoming the fastest-selling entry in the series' history".
For context, Nioh 2 launched in March 2020 and took over a year to sell two million copies across all platforms (not helped by its delayed PC launch almost a year later), so its successor is well on track to beat that milestone too. I'd also be remiss not to point out that Nioh 3 isn't even available on Xbox yet—it's a six-month PS5 console exclusive. Though with the state of Microsoft's console, I'm not sure that quite evens it out.
Nevertheless, after an extraordinarily generous demo (it's quite literally about the first 10 hours of the game, so go hog wild) and very positive reviews, I'm not surprised to see Nioh 3 doing so well right off the rip.
Nioh 3 immediately toppled the series's previous peak player record on Steam, a title held by Nioh 2's Complete Edition when it finally launched on PC almost a year after its console counterparts. Nioh 3 continued to grow over the launch weekend until it reached a peak of over 88,000 concurrents on Steam alone.
As a result of Nioh 3's strong launch, Koei Tecmo also revealed that the entire series combined has now sold over 10 million copies globally, which is a pretty impressive number for an unforgiving soulslike with more button combos than I can fit in my brain.
With the success of Nioh 3 and the series as a whole, and a stellar 90 from us in our Nioh 3 review, I'm hoping we'll get another sequel that capitalises even more on the wacky, pseudo-historical world Team Ninja has built. In the meantime, can I at least get some more background music, please? There's a lot to explore but I've been losing it hearing the same track on repeat.
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Rory has made the fatal error of playing way too many live service games at once, and somehow still finding time for everything in between. Sure, he’s an expert at Destiny 2, Call of Duty, and more, but at what cost? He’s even sunk 1,000 hours into The Elder Scrolls Online over the years. At least he put all those hours spent grinding challenges to good use over the years as a freelancer and guides editor. In his spare time, he’s also an avid video creator, often breaking down the environmental design of his favourite games. If you can’t track him down, he’s probably lost in a cave with a bunch of dwarves shouting “rock and stone” to no end.
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