'I think it kind of wouldn't make sense anymore': Monster Hunter Wilds is breaking my heart by doing away with its bespoke language voice option, but that doesn't mean it's vanished entirely

Monster Hunter Wilds
(Image credit: Capcom)

Something that I have always deeply adored about the Monster Hunter series is the fact that you can play the entire game in its own made up language, sporting the very unornamented name Monster Hunter Language.

Well, you could, anyway. Much to my dismay, as Monster Hunter Wilds executive director Kaname Fujioka revealed to me that the team is doing away with its in-game language voice option, instead only offering up those pesky real-life human languages.

"From the perspective of immersing the player into that experience, the actual dialogue is human languages in multiple different localised versions, including—for the first time ever—the Hunter character themself who actually has dialogue voice lines. So you can't have all that changed to Monster Hunter Language, because I think it kind of wouldn't make sense anymore as a storyline. "

Mollie Taylor
Features Producer

Mollie spent her early childhood deeply invested in games like Killer Instinct, Toontown and Audition Online, which continue to form the pillars of her personality today. She joined PC Gamer in 2020 as a news writer and now lends her expertise to write a wealth of features, guides and reviews with a dash of chaos. She can often be found causing mischief in Final Fantasy 14, using those experiences to write neat things about her favourite MMO. When she's not staring at her bunny girl she can be found sweating out rhythm games, pretending to be good at fighting games or spending far too much money at her local arcade.  

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