Hollow Knight: Silksong gets SteamDB updates, and at this point I can't tell if the end is nigh or if I'm just hope-poisoned

An image of Hornet from Silksong engulfed with rage.
(Image credit: Team Cherry)

I have something to admit to you, dear reader—I came late to the Silksong cope party. I've been writing for our illustrious website for almost two years now, but before then, I pretty much tucked it in the back of my mind. I liked Hollow Knight, I just had other games to play and get excited for. But with this latest bit of Hollow Knight: Silksong news, I'm starting to wonder if I've been bitten by the bug.

There've been several updates to the game's Steam listing, seen here via SteamDB. First up, the game's copyright has been updated from 2019 to 2025. It's also been added as eligible for use on NVIDIA's cloud gaming service, GeForce Now, and there's been some fiddling with its library assets.

Another, wielding a 'doubter' flare, writes: "Guys I think there’s something changing in me… I’m… I’m beginning to believe." They then proceed to go full Norman Osborne/Green Goblin have an entire conversation with themselves, one that ends in a hattrick of Red Dead Redemption 2 memes reading: "You can't fight change, you can't fight gravity, you can't fight nothing." All it's missing is a Hornet mask hanging from an armchair.

I think my favourite by far is this discussion thread, which is downright existential—a pre-mourning period for the community's shared mania: "If real news comes out and especially if the game comes out, a lot of the hardcore skongers might revert to normal non-skongpilled people," one despondent cultist cries. "A true Skonger does not need to see Silkposts, he remembers by pure animal instinct," calls another, keeping the skongflame alive.

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Harvey Randall
Staff Writer

Harvey's history with games started when he first begged his parents for a World of Warcraft subscription aged 12, though he's since been cursed with Final Fantasy 14-brain and a huge crush on G'raha Tia. He made his start as a freelancer, writing for websites like Techradar, The Escapist, Dicebreaker, The Gamer, Into the Spine—and of course, PC Gamer. He'll sink his teeth into anything that looks interesting, though he has a soft spot for RPGs, soulslikes, roguelikes, deckbuilders, MMOs, and weird indie titles. He also plays a shelf load of TTRPGs in his offline time. Don't ask him what his favourite system is, he has too many.

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