Relaxing exploration game Shape of the World out on June 5
It looks like Proteus, but with more detailed visuals.
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If you liked Proteus, then you'll probably enjoy Shape of the World, a procedurally-generated exploration game full of colour and relaxing music. It squeaked over its Kickstarter goal back in 2015, and now it finally has a definitive release date: June 5.
Its world is very pretty indeed, and the art style is a lot more detailed and stylised than Proteus'. It generates the environment around you as you move, which means you'll see mountains crunch into existence or towering trees shoot out of the ground as you approach them.
Developer Hollow Tree Games, a new indie outfit, says it will take between one and three hours to complete depending on just how much of the world you want to explore.
You'll be able to interact with some of the plants and animals that you find, too. Hollow Tree is fairly vague on the details of that, but promises that "your actions will alter the world you discover in vibrant and unexpected ways, leaving you wondering what will happen with each path you forge and every hollow you stumble upon".
You can find the Steam page here.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
Samuel is a freelance journalist and editor who first wrote for PC Gamer nearly a decade ago. Since then he's had stints as a VR specialist, mouse reviewer, and previewer of promising indie games, and is now regularly writing about Fortnite. What he loves most is longer form, interview-led reporting, whether that's Ken Levine on the one phone call that saved his studio, Tim Schafer on a milkman joke that inspired Psychonauts' best level, or historians on what Anno 1800 gets wrong about colonialism. He's based in London.


