Shape of the World is an exploration game that grows around you
Take a look at Shape of the World; a relaxing warm bath for your eyes. It's a procedurally generated exploration game in the Proteus style. As you wonder across the landscape, the world grows around you. Trees and bushes sprout up, and flocks of what I can only describe as, er, happy little sperm fish-birds fly overhead. Okay, that last sentence rather ruined the serene atmosphere I was trying to depict. I should probably just post the trailer.
There's a Kickstarter running right now. The developers are hoping to raise $75,000 CAD, and have six days left to meet that total. Currently, Shape of the World has raised just over $56,000 CAD.
Here's a relevant passage that outlines the game's style:
"Shape of the World is deliberately disorienting. The forest only materializes around you when you get close, and it regrows in a new way each time you pass. The game features a graphically compelling procedurally generated environment that shifts continually. What will you find when you retrace your steps?"
If funding is met, Shape of the World is estimated for July 2016.
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Phil has been writing for PC Gamer for nearly a decade, starting out as a freelance writer covering everything from free games to MMOs. He eventually joined full-time as a news writer, before moving to the magazine to review immersive sims, RPGs and Hitman games. Now he leads PC Gamer's UK team, but still sometimes finds the time to write about his ongoing obsessions with Destiny 2, GTA Online and Apex Legends. When he's not levelling up battle passes, he's checking out the latest tactics game or dipping back into Guild Wars 2. He's largely responsible for the whole Tub Geralt thing, but still isn't sorry.
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