Robert Yang Latest articles by Robert Yang Everything you liked about Half-Life was a secret train By Robert Yang Published 19 November 18 On a rail Why trains were so important to the classic FPS. On a rail Gone Home, Thief, and the mansion genre By Robert Yang Published 14 September 13 BEST OF Robert Yang analyses Gone Home and its similarities to Thief and other inhabitants of the mansion genre. BEST OF The biggest gaming news, reviews and hardware dealsKeep up to date with the most important stories and the best deals, as picked by the PC Gamer team.Contact me with news and offers from other Future brandsReceive email from us on behalf of our trusted partners or sponsors LATEST ARTICLES 1 It took CD Projekt two years to design Phantom Liberty's Chimera Tank boss fight: 'We were iterating over and over' 2 Former Starfield designer says Bethesda's sci-fi RPG probably won't get a sequel, because the original wasn't 'anywhere near successful enough' 3 Drop everything and grab the popcorn: Majuular's 4.5-hour documentary on Ultima Online is here to devour your weekend 4 A running tally of the most ridiculous things AI bigwigs have said so far 5 I did the math on my Wardogs XP grind, and now I wish I hadn't
Everything you liked about Half-Life was a secret train By Robert Yang Published 19 November 18 On a rail Why trains were so important to the classic FPS.
Gone Home, Thief, and the mansion genre By Robert Yang Published 14 September 13 BEST OF Robert Yang analyses Gone Home and its similarities to Thief and other inhabitants of the mansion genre.