EA today announced that Dragon Age: Inquisition has a new release date: November 18 in North America, and November 21 in Europe. The game was originally slated for an October 7 release, but developer BioWare says in today's update the six-week delay will make for a better game.
Dragon Age: Inquisition
The second GaymerX—the LGBTQ-oriented gaming convention—took place last weekend. In addition to workshops, parties and more Pokemon-themed competitions than you would think possible, the event also featured a number of guest speakers. Among them, Bioware's David Gaider, Jessica Merizan, Robyn Théberge, Karin Weekes and Patrick Weekes—who participated in two panels: "Building a Better Romance" and "Freaking out the Neighbours". Bioware have now uploaded the audio from both talks to YouTube.
The first part of Bioware's E3 demo for Dragon Age: Inquision was released (in video form) two days ago. It featured a dragon fight and, as such, was exciting. The second part of that demo features a castle. Naturally, it's a little bit less exciting. That's not to say castles aren't still somewhat exciting, but dragons are huge and monstrous and fun to hunt. Luckily for anyone wanting to see fourteen more minutes of the game, inside the castle are bad guys, battles and dialogue choices.
October is several months away, so if you're eager to play Dragon Age: Inquisition then the anticipation may be starting to bother you. Well, here's a bone for you: 16 minutes of uninterrupted gameplay footage has been released. Originally aired behind-closed-doors at E3 last month, it shows exploration, tactical and not-so-tactical combat, and the freezing of bears to death.
No matter how tough or Greyspawn-ridden the world gets, most problems can be solved with a good hug. I'm going to stick my neck out and say that 90% of the original Dragon Age's grim fantasy story could have been avoided if the Grey Wardens had just given their age-old foes a lovely embrace, followed by a cosy chat to iron out their differences. That unfortunately wasn't possible in the first of Bioware's series, but you will be able to do some manner of hugging in Inquisition. Not with the Greyspawn - not even with those fluffy, cuddly werewolves - but with some of your companions. That and other titbits have emerged from a recent Q and A on the vowel-phobic Raptr, in which fans asked Bioware questions, and they answered. The juiciest morsels are below.
Bioware have spent a lot of time showing off the locales of Dragon Age: Inquisition—likely hoping to reassure us it has more areas than just That Cave from Dragon Age 2. But locations are just one aspect of a Bioware RPG. The other aspect is who you'll be romancing. In a recent profile by Bioware's David Gaider, the studio introduced Dorian, their first "fully gay" male party member and the first gay character the lead writer has written.
Dragon Age: Inquisition Producer Cameron Lee tweeted last week that the game will offer "40 major endings," each spiced with additional variations depending on the choices the player makes throughout the course of the game. That's a serious cornucopia of endings, and a stark contrast to that other big BioWare RPG franchise that wrapped up on a somewhat less variable note. But BioWare's Mark Darrah stepped in shortly thereafter to clarify that 40 "major" endings does not mean 40 "unique" endings.
I'm probably the only one, but I'm getting a serious Suikoden vibe from Dragon Age: Inquisition, which has already supplied us with one E3 trailer, an interview with its creative director, the news that it will have 40 "major" endings and more. What we can we possibly learn from this latest video? Well, we can learn a titbit or two about Inquisition's various companions, which include a Grey Warden (no, not that Grey Warden), a dour-faced elf, and a map that magically draws itself. See the lot after the break.
On the last day of E3, our boots on the ground lined up to talk about the best games they played and saw at the biggest games convention of them all. From left to right, UK Editor Samuel Roberts, US Features Editor Wesley Fenlon, and US Editor-in-Chief Evan Lahti talk Rainbow Six Siege, Dragon Age Inquisition, Batman: Arkham Knight, No Man's Sky, and stay standing despite three days of tireless reporting.
Dragon Age: Inquisition interview: the world, party, and how BioWare's biggest Dragon Age plays on PC
Dragon Age: Inquisition was one of our favorite things at E3. After checking out EA's generous gameplay demo on the floor, I inquired with Dragon Age's Creative Director, Mike Laidlaw, about how party members will influence story decisions, how Inquisition plays on PC, and a few other things I was curious about.
Evan and Wes are back from E3, joining Tyler and Cory to discuss the best games they saw. The list goes Far Cry 4, No Man's Sky, Hunt: Horrors of the Gilded Age, Dragon Age Inquisition, Assassin's Creed Unity, Evolve, Batman: Arkham Knight, The Witcher 3: Wild Hunt, Oculus Rift DK2, and a game designed just for Evan, Rainbow Six Siege. Read up on all of them in our Best of E3 Awards.
We made it. E3 2014 is over, and we survived the onslaught of Mario and Nathan Drake and Master Chief, pushing our way past the console exclusives to find the best PC games hidden within the massive LA convention center. Surprisingly, the search wasn't too hard. We saw and played more amazing PC games than we expected, from promising indies to big-budget stunners. It wasn't easy to narrow down our best-in-show, but here it is: our list of the 10 best PC games of E3 2014.
Dragon Age: Inquisition is going to be a big game—50 hours in the main quest line alone. And what you do in those hours will have a real impact on how it concludes, according to producer Cameron Lee, who said it will have 40 "major" endings, each of them subject to additional variations.
After our double-dose of Dragon Age: Inquisition videos yesterday, we were already pretty amped up for the huge open-world take on the Dragon Age mythos. Today, executive producer Mark Darrah and creative director Mike Laidlaw joined the Twitch.tv E3 streaming broadcast to talk more about the game’s story, crafting systems, and squad-control mechanics.
We had a look at Dragon Age: Inquisition earlier today during the Microsoft press event, when BioWare asked if we would lead or fall. Electronic Arts has now given us a bit of a closer look at the game, including two very different ways that players will be able to take on combat.
"Let those who would destroy us step into the light," exclaims the most serious narrator of the new Dragon Age: Inquisition trailer, unveiled live on stage at the Microsoft E3 conference. But who would destroy us? One candidate, I'd argue, is Microsoft themselves, who preceded the trailer with a "premier content first on Xbox" banner.
Let's not be too down on what sounds like a timed delay on whatever post-release content Bioware have planned. The most important thing is the game proper, and it's looking lush. After so many months of purely environmental screenshots, it's nice to see some actual game footage. Especially when that footage contains tension, drama and, most importantly of all, goddamn dragons.
Looking for reasons to watch this year's EA conference? How about Mirror's Edge 2, Battlefield Hardline, The Sims 4 and Dragon Age: Inquisition, plus any new announcements they're secretly planning, and probably some sporty-sport-sports? There are plenty of Mirror's Edge fans here in the office, so imagine some "ooohs" and "aaahs" when DICE show more of ME's gleaming city, or "nyaaaarghs" if they've put a minigun in it. You never quite know, do you? But that's what makes it exciting. Head below to watch the show.
Bioware have released a bumper selection of screenshots from the upcoming Dragon Age: Inquisition—one of the few AAA releases still clinging to a 2014 launch. The new environmental shots show a series of areas set to debut in the RPG sequel, and also offer a look at the returning 'Fade'.
It was originally scheduled for this fall, but we won't see Geralt stonily stare down his next monstrous foe in The Witcher 3: Wild Hunt until next February. According to CD Projekt Red co-founder Marcin Iwinski, the extra development time is a commitment to quality, not a reaction to the October 7 release of BioWare's Dragon Age: Inquisition.
Bioware are teasing some of the new areas set to debut in Dragon Age: Inquisition. Their latest blog post offers a brief tour of the snowy cliffs of Emprise du Lion and the overgrown forests of The Emerald Graves—showing off some beautiful scenes of camps, wilderness and icy desolation. Also: a bloody great big dragon.