Cloud Imperium Games denies Squadron 42 delay report
The studio says a release date was never discussed at PAX West.
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Squadron 42, the single-player portion of Star Citizen, doesn't have a hard release date, but it was expected to be ready sometime this year. There's even a little “2016” over the “Answer the Call” logo on the Squadron 42 web page. However, that came into question when German site Gamestar reported that, in an interview at PAX West, Cloud Imperium Games boss Chris Roberts said the game probably wouldn't be out until mid-to-late 2017.
But as it turns out, that comment—at least as reported—didn't come from Roberts, but from the Gamescom interviewer. The report is in video format rather than written, so I can't fall back on Google translate for help here, but RSI forum users who claim to speak German say the quote in question, spoken by the interviewer, is, “And maybe it will me finally released next year. At least this is what Chris Roberts promised to me at the Gamescom.”
Confusing the matter even further is this Reddit thread, which quotes Gamestar's Michael Graf as saying (again, interpreted), “Chris stated in an interview that all content for Squadron 42 (graphics, missions) will be complete by the end of the year. There is still more work to do concerning some basic systems like the AI or the cover system for infiltration missions. Those will take more time.” But he added separately, “You are right, that was a mistake. I have watched the recording of the interview again (his conversation with Chris Roberts during Gamescom), and Chris talked about 2017. You hear that much during Gamescom, I've just mixed things up.”
Thoroughly confused, I reached out to RSI to get the official word. “It appears something may have been lost in the translation,” a rep said. “Chris spoke to multiple reporters at Gamescom who asked about the status of Squadron 42. We have been feature locked for a while and things are coming along nicely. In every case he told them that we are hard at work on the game and are focused on making it great but no official launch dates were discussed.”
Unfortunately, the rep declined to discuss an official launch date with me, too, saying only that one hasn't been set yet. He did say, however, that there will be a progress report and “visual update” at CitizenCon, which is set for October 9. We'll be there to report back.
Update: The article originally referred to the developer of Star Citizen as Roberts Space Industries.
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Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.

