STALKER: Lost Alpha mod video shows the promise of an expanded Chernobyl
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
People are never satisfied with what they've got. That's okay, we're an aspirational species. Although, I do question the healthiness of that impulsion when it comes to STALKER: Lost Alpha. It's being created by a group seemingly dissatisfied with GSC's final version of STALKER: Shadow of Chernobyl. As such, they're trying to bring the game back to its 2002-era screenshots, when certain areas were larger, and more open. That's right: this is a group of people who want STALKER to be larger, more overwhelming and, of course, more harrowing.
They've been working on it for a long time, too. We last reported on the mod back in December 2012 . Over a year later, and a new video provides a lengthy demo of their progress, and reveals why - despite its expanded bleakness - Lost Alpha is a place you may well want to visit.
"Here is a demo video from the latest build of Lost Alpha," explains the trailer's description. "It's not a trailer, it doesn't have planned and pre-rendered parts, since everything was recorded live, and next time it wouldn't have been the same." To explain, on the ModDB page for the new video, the creators explain that, because of the mod's size and randomness, "even a several hours long video couldn't represent the actual content we have in game already."
The video shows off the team's latest work, including a work-in-progress DirectX 10 render, and smarter NPC AI. "They will try to hide, use cover more times, and so on. Everything is still work-in-progress, this video does not represent the quality of the final product. One thing we can say for sure, it can be only better."
Not only are the team expanding the game through their own interpretation of the early previews, but they're also reimplementing some of GSC's cut work. For a run-down of Lost Alpha's planned features, check out the team's FAQ on ModDB .
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

Phil has been writing for PC Gamer for nearly a decade, starting out as a freelance writer covering everything from free games to MMOs. He eventually joined full-time as a news writer, before moving to the magazine to review immersive sims, RPGs and Hitman games. Now he leads PC Gamer's UK team, but still sometimes finds the time to write about his ongoing obsessions with Destiny 2, GTA Online and Apex Legends. When he's not levelling up battle passes, he's checking out the latest tactics game or dipping back into Guild Wars 2. He's largely responsible for the whole Tub Geralt thing, but still isn't sorry.

