The original Metal Gear Solid is getting an unofficial Unreal Engine 4 remake
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
Perhaps inevitably, there's an independently developed remake of the original Metal Gear Solid in the works. I don't know whether publisher Konami will tolerate such an initiative, but judging by the footage above, the Unreal Engine 4 recreation is coming along quite nicely.
Dubbed Shadow Moses, the remake appears to be the work of just one person, Airam Hernandez. That's according to the project's Facebook page, where Hernandez explains some of the motivation behind the remake.
"The first objective of this project was to recreate just the Shadow Moses environments and [to] make a 'museum game' to those who wanted to explore the base with current technology. My surprise was that [after] after a few weeks, everybody was talking about it! So many online magazines started writing articles and I received a lot of messages offering help and support. That's the reason I decided to remake the entire game."
It'd be nice to see this project completed, but quite aside from the scale of the task, whether Hernandez can do so without Konami firmly tapping his shoulder is yet to be seen. Still, the footage above is likely to tug the nostalgic heartstrings of anyone who played the PS1 original.
Cheers, VG247.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

Shaun Prescott is the Australian editor of PC Gamer. With over ten years experience covering the games industry, his work has appeared on GamesRadar+, TechRadar, The Guardian, PLAY Magazine, the Sydney Morning Herald, and more. Specific interests include indie games, obscure Metroidvanias, speedrunning, experimental games and FPSs. He thinks Lulu by Metallica and Lou Reed is an all-time classic that will receive its due critical reappraisal one day.

