Ghost Story Games, formerly Irrational Games, is making an immersive sim
Former Bioshock developer hiring for its art team.
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In February, 12 former developers from Irrational Games—of System Shock 2 and Bioshock—announced their new studio, Ghost Story. It later emerged that the they were working on a "small-scale open world" game that drew inspiration from Shadow of Mordor's Nemesis system, and now we know that the title will be a first-person immersive sim.
The news comes via a job listing from the studio, which is looking for someone to join its art team for the game, described as an "ambitious project in the immersive sim genre".
The game will be built in Unreal Engine 4, and will feature heavy environmental story-telling, judging by the listing. Ghost Story is looking for someone that likes "narrative first-person shooters" and is experienced "in FPSs and semi-open (eg Borderlands/Shadows of Mordor) or open-world games", which ties in with what the studio said it wanted to do earlier this year.
The studio wants someone with experience in a variety of genres, including RPGs and strategy games, which might just mean they're looking for an all-rounder or could indicate that there will be some strategy elements in the game.
There's no indication as to what stage the game is at, but it could be a while off. I can't wait to hear more.
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Samuel is a freelance journalist and editor who first wrote for PC Gamer nearly a decade ago. Since then he's had stints as a VR specialist, mouse reviewer, and previewer of promising indie games, and is now regularly writing about Fortnite. What he loves most is longer form, interview-led reporting, whether that's Ken Levine on the one phone call that saved his studio, Tim Schafer on a milkman joke that inspired Psychonauts' best level, or historians on what Anno 1800 gets wrong about colonialism. He's based in London.


