Nearly 200 Overwatch developers at Blizzard form a new union: The Overwatch Gamemakers Guild
The Communications Workers of America says Microsoft has already recognized the union.

Nearly 200 Overwatch developers at Activision Blizzard have formed a new union under the Communications Workers of America called The Overwatch Gamemakers Guild—CWA, "a wall-to-wall unit that includes game developers across all disciplines, including design, production, engineering, art, sound, and quality assurance."
The announcement of the new union followed confirmation from a neutral arbitrator that an "overwhelming majority" of employees had either signed a union authorization card or indicated support for unionization online. The CWA says Microsoft has recognized the union.
"After a long history of layoffs, crunch, and subpar working conditions in the global videogame industry, my coworkers and I are thrilled to be joining the broader union effort to organize our industry for the better, which has been long overdue," senior test analyst II and organizing committee member Foster Elmendorf said. "Workers organizing themselves and striving for better conditions as a group allows us to present initiatives that would not only improve our workplace but videogames overall."
There has indeed been a big push toward unionization in recent years, and Microsoft has earned some credit in years past for not actively opposing such efforts: In 2022, for instance, the CWA trumpeted a "ground-breaking labor neutrality agreement" with Microsoft over unionization at Activision Blizzard, which at that time was not officially a part of Microsoft, and in 2023 it ran a pro-union ad in the Washington Post that was endorsed by the CWA. The following year, World of Warcraft senior producer Samuel Cooper gave credit to Microsoft for helping to facilitate the unionization of WoW devs.
Microsoft isn't the only beneficiary of game industry unionization efforts. One major move occurred in March, when the CWA announced United Videogame Workers—CWA, an industry-wide, "direct-join organization" that's open to developers regardless of where they work (as long as it's in North America) or whether their individual workplace is already organized.
Much of the drive to unionize arises from the absolutely brutal layoffs of 2023 and 2024, which saw tens of thousands of people in the industry put out of work. Speaking to Kotaku, Blizzard test analyst Simon Hedrick said "the biggest issue was the layoffs at the beginning of 2024," when Microsoft cut 1,900 jobs at Activision Blizzard and Xbox. "People were gone out of nowhere and there was nothing we could do about it," Hedrick said. "What I want to protect most here is the people."
Overwatch UI artist Sadie Boyd, who was previously with Arkane Austin before Microsoft closed the studio, expressed similar sentiments on X.
The biggest gaming news, reviews and hardware deals
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
"Not only do I get to work alongside an incredibly talented team, but also with some of the most thoughtful and kindhearted people I've ever encountered," she wrote. "It's because of their nature that we unionize—to protect them."
The bloom might be starting to come off Microsoft's seemingly pro-union rose a little bit: In April 2025, members of the ZeniMax Workers United-CWA union voted "overwhelmingly" to authorize union leadership to call for a strike if contract negotiations, which have been underway for nearly two years, continue to fail to make meaningful headway.
Nonetheless, the Communications Workers of America says more than 2,600 people at Microsoft studios have joined CWA-affiliated unions since the labor neutrality agreement was reached, enabling them to "collectively push for workplace improvements like layoff protections, job security, wage increases, limits to outsourcing, and remote work protections."
2025 games: This year's upcoming releases
Best PC games: Our all-time favorites
Free PC games: Freebie fest
Best FPS games: Finest gunplay
Best RPGs: Grand adventures
Best co-op games: Better together

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.
You must confirm your public display name before commenting
Please logout and then login again, you will then be prompted to enter your display name.