With The Division 3 still in early development, series boss Julian Gerighty leaves Ubisoft to work on Battlefield instead

Julian Gerighty standing in front of the logo for studio Massive.
(Image credit: Ubisoft)

Ubisoft suffered a blow today as Julian Gerighty, the executive producer of The Division games, announced that he is leaving the company to take a position at EA's Battlefield Studios.

"Quick update from the Base Of Operations: It's time for me to hang up my go bag (keeping the watch) as I go on another grand adventure," Gerighty wrote in a message on X. "The Division's future burns bright, and I can't wait for you to discover what the teams have been working on."

(Image credit: Ubisoft)

Gerighty spent more than 25 years at Ubisoft before his departure, rising from "market knowledge manager" to creative director on The Crew. He moved to Ubisoft Massive in 2014 and took on the same role on The Division, The Division 2, and Star Wars Outlaws; he was announced as the executive producer of The Division as a whole in 2023, when Ubisoft also revealed that The Division 3 is in development.

The timing of the announcement is interesting. It was just a week ago that Gerighty appeared on the New Game+ showcase to talk up The Division 3, saying it's "shaping up to be a monster."

It also comes just three days after Ubisoft announced layoffs at Ubisoft Massive, after a "voluntary career transition program" failed to pare the numbers back sufficiently. That's not to suggest the layoffs impacted Gerighty directly—he's the public face of one of Ubisoft's biggest series, and besides, it typically takes more than three days to submit your resignation and find a gig at a major competitor—but it doesn't necessarily point to smooth sailing, either.

Somewhat ironically, a rumor that Gerighty had left Ubisoft began making the rounds just a few months ago, which Ubisoft Massive denied at the time as "far from true." Whoops.

(Image credit: Ubisoft Massive (Twitter))

It certainly looks like an amicable split, but I am reminded of the departure of Assassin's Creed vice president and executive producer Marc-Alexis Côté in October 2025, just seven months after the successful release of Assassin's Creed Shadows. Ubisoft paid a warm tribute to Côté's "leadership, creativity, and dedication" when it announced his departure, shortly after which Côté said he'd been forced out after refusing to take a reduced role at the company.

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Andy Chalk
US News Lead

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.

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