Arc Raiders devs wanted to make it an adventure game more than a shooter: 'We saw more potential in allowing players to explore rather than just shoot'

Arc Raiders: Promotional art for the Wasp Hunter outfit, showing two versions next to each other. The leftmost one has a character on one knee with a Hullcracker over their shoulder, while the rightmost character is holding the Equilizer at the ready.
(Image credit: Embark)

Until Arc Raiders pivoted away from being a solely PvE boss fight race, production director Caio Braga said in a recent GDC talk that no one could really describe what the game was: "You'd ask someone who would say it was a battle royale versus Arc, or it's a co-op Shadow of the Colossus game, or it's a hero looter shooter… our Arc developers thought the game was a co-op Souls game." I don't know about you, but I don't think that's conducive to actually getting a game out the door.

We had the chance to chat with Braga after his GDC talk last week, and he expanded on the revitalised vision for the game during this pivotal moment—a chance the team was lucky to have.

Referring to the PvPvE extraction reset, Braga explained that "back then, we said we wanted to find an accessible extraction—at that time—shooter." However, the focus quickly shifted more in favour of "adventure" than pure shooter: "We saw more potential in allowing players to explore rather than just shoot."

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While it might sound a little strange at first—after all, Arc Raiders sure does involve a lot of shooting—Embark's onto something. One of its greatest strengths is its sandbox approach, where you're dropped into a complex map with a bunch of equally intricate tools, while you're navigating Arcs and completing tasks. Other players are potential obstacles, or (generally more likely) friends, leading to some of the best social sim moments I've ever had in a game.

Arc Raiders roadmapArc Raiders best skillsArc Raiders best weaponsArc Raiders ExpeditionsArc Raiders questsArc Raiders Weather Monitor ProjectArc Raiders Trophy Display Project

Arc Raiders roadmap: New and improved
Arc Raiders best skills: Survive the surface
Arc Raiders best weapons: Just don't lose them
Arc Raiders Expeditions: Retire your Raider
Arc Raiders quests: All the missions and how to beat 'em
Arc Raiders Weather Monitor Project: Beat the wind
Arc Raiders Trophy Display Project: Big game hunter

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Rory Norris
Guides Writer

Rory has made the fatal error of playing way too many live service games at once, and somehow still finding time for everything in between. Sure, he’s an expert at Destiny 2, Call of Duty, and more, but at what cost? He’s even sunk 1,000 hours into The Elder Scrolls Online over the years. At least he put all those hours spent grinding challenges to good use over the years as a freelancer and guides editor. In his spare time, he’s also an avid video creator, often breaking down the environmental design of his favourite games. If you can’t track him down, he’s probably lost in a cave with a bunch of dwarves shouting “rock and stone” to no end.

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