The circle is closed as Clair Obscur mocap actor Maxence Cazorla thanks Charlie Cox for his kind words: 'Bringing Gustave to life was a team effort, and I’m honored to have played my part in it'

Best Expedition 33 attributes: A close-up shot of Gustave with a haunted facial expression, covered in dirt.
(Image credit: Sandfall Interactive)

Earlier today we read about how Charlie Cox, the voice of Gustave in Clair Obscur: Expedition 33, said the real credit for his Game Awards nomination in the Best Performance category should go to motion capture actor Maxence Cazorla. "Any nomination or any credit I get, I really have to give to him," Cox said over the weekend. And not for the first time: He shared similar sentiments (and credit for Gustave) back in June, not long after Clair Obscur came out.

It should make Charlie very happy, then, that Cazorla is getting credit for his effort: Not from the awards shows, which unfortunately don't generally pay much attention to mocap work, but from the internet at large.

"Thank you for all the messages these past few days," Cazorla wrote on X (via GamesRadar) shortly after Cox's comments came to light. "Charlie’s words were incredibly generous, and I’m truly grateful. Bringing Gustave to life was a team effort, and I’m honored to have played my part in it. Thank you all so much for the love and support."

(Image credit: Maxence Cazorla (Twitter))

Impressively, Clair Obscur: Expedition 33 is Cazorla's first-ever videogame credit, according to MobyGames, and Gustave isn't his only role in it. He was also the mocap actor for the characters of Verso and Renoir (shared with Alex Martin), and provided the voice of Esquie—in English and French both. Amusingly, that voice work has him in the running for the Best Supporting Actor award in Behind the Voice's GameFest Game Awards.

AMD Ryzen 9 9800X3D processor
Best PC build 2025
Andy Chalk
US News Lead

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.

You must confirm your public display name before commenting

Please logout and then login again, you will then be prompted to enter your display name.