Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
Remember that Gears of War movie Netflix was working on? Nobody would blame you if you didn't. The streaming service and purveyor of aggressively mediocre action flicks nabbed the film rights for Microsoft's cover-shooter series way back in November 2022. The plan was to lead with a feature film and then segue into an animated series, but little has been heard about the project since the rights acquisition.
Now though, the project might finally have a director. According to the Hollywood Reporter, David Leitch is in negotiations to helm the project, though the deal has not yet been signed off with the traditional chainsaw duel.
Leitch has had an interesting career. He was originally a stuntman, working on films like Blade, The Matrix sequels Reloaded and Revolutions, and Zack Snyder's 300. In 2014, he codirected John Wick with Chad Stahelski, though he was only credited as a producer. He got his directorial debut with 2017's Atomic Blonde, going on to direct Deadpool 2 and 2022 action film Bullet Train. His most recent project was action romcom The Fall Guy, starring Ryan Gosling and Emily Blunt.
In short, he seems like an ideal pick to adapt a game as explosively grand, outwardly serious and inwardly daft as Gears of War. Leitch will apparently produce the film with his business partner Kelly McCormick. Perhaps the most interesting person currently attached to the film, however, is writer Jon Spaihts, who wrote the screenplays for Denis Villeneuve's Dune movies. Granted, he was also involved in the stories for Prometheus and that terrible The Mummy reboot starring Tom Cruise, but no Gears of War film would be complete without some preposterous nonsense, so that's alright.
At this point, I'd be happy to see more Gears of War in any shape or form. It's been six years since Gears 5, which I think is a slightly underrated entry in the series, balancing classic grub scratching with some light and breezy open-world exploration. But The Coalition is going backwards in time for its next game, the prequel Gears of War: E-Day was announced in June last year. We haven't heard much about it since, but I reckon it'll feature prominently in Microsoft's Xbox Games Showcase next month.
2025 games: This year's upcoming releases
Best PC games: Our all-time favorites
Free PC games: Freebie fest
Best FPS games: Finest gunplay
Best RPGs: Grand adventures
Best co-op games: Better together
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
Rick has been fascinated by PC gaming since he was seven years old, when he used to sneak into his dad's home office for covert sessions of Doom. He grew up on a diet of similarly unsuitable games, with favourites including Quake, Thief, Half-Life and Deus Ex. Between 2013 and 2022, Rick was games editor of Custom PC magazine and associated website bit-tech.net. But he's always kept one foot in freelance games journalism, writing for publications like Edge, Eurogamer, the Guardian and, naturally, PC Gamer. While he'll play anything that can be controlled with a keyboard and mouse, he has a particular passion for first-person shooters and immersive sims.
You must confirm your public display name before commenting
Please logout and then login again, you will then be prompted to enter your display name.


