Everspace 2 Early Access has been delayed due to GDC's postponement
The coronavirus rears its head again.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
GDC was postponed last week due to concerns about the coronavirus, which has also revealed just how much developers and publishers have come to rely on the event. A lot of plans and announcements have been pushed back, including Everspace 2's Early Access plans.
Rockfish Games was meant to be meeting with "platform operators and potential co-publishing partners," according to a press release, but now everything's been rescheduled, pushing back testing phases and the Early Access launch. It's also trying to avoid launching at the same time as another big sci-fi shooter, Cyberpunk 2077, which is due out in September, when Everspace 2 was originally going to appear.
The Early Access launch has been pushed back to December, with a closed alpha and beta kicking off in May and August respectively. Ahead of that, prospective pilots can check out new cockpit interiors, ultimate abilities and more, which Rockfish has detailed in a new blog post.
Each subclass of ship will have a distinctive cockpit design, with different fully-functional instruments. Rockfish says that the third-person view has lots of advantage when it comes to combat, but some people prefer to stay in the cockpit for that extra level of immersion—that's why it's putting some extra effort into making each of them look like they belong in that particular type of ship.
Unlike its predecessor, Everspace 2 has ventured deep into looter shooter territory, and just like Destiny, Apex Legends and Borderlands, your ship gets an Ultimate. They're specific to ship subclasses and need to be charged up by shooting enemies and, eventually, via other methods. When it's ready to pop, you can unleash it, maybe giving you a massive boost in defence by giving you a reflecting energy shield, or perhaps by turning your weapons into lightning guns. You can see the lightning guns in action in the blog post.
Rockfish will be showing off more cockpit interiors, the Assault Fighter revamp and more footage of the lightning gun Ultimate on Twitch, YouTube and Mixer at 6 pm GMT/10 am PT today.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

Fraser is the UK online editor and has actually met The Internet in person. With over a decade of experience, he's been around the block a few times, serving as a freelancer, news editor and prolific reviewer. Strategy games have been a 30-year-long obsession, from tiny RTSs to sprawling political sims, and he never turns down the chance to rave about Total War or Crusader Kings. He's also been known to set up shop in the latest MMO and likes to wind down with an endlessly deep, systemic RPG. These days, when he's not editing, he can usually be found writing features that are 1,000 words too long or talking about his dog.

