Next Car Game made over $1 million after one week in Early Access
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
Despite having one of the most generic game titles in history, Next Car Game has already racked up $1 million in sales, just one week after it launched in Steam Early Access. This isn't quite the one million copies that DayZ sold in just four weeks , but it's another example of how shockingly profitable Early Access can be for some developers.
I bet the money is nice, but this must also be incredibly vindicating to developer Bugbear. As it explains in the press release, it pitched the game to numerous publishers and was turned away after the publishers explained that there's no market for a racer focused on crashing and destruction. Bugbear then took the game to Kickstarter , where it failed to reach its goal of $350,000. The developer then asked for support through the project's website , where backers contributed more than $490,000, well clear of its original crowdfunding goal. Now Bugbear can add another $1 million to the money it's earned.
The Early Access version of the game includes a few trial modes—dirt and tarmac race courses, and a free-for-all destruction derby—along with two cars to drive and crash. Bugbear is now hard at work, using that money to build a complete, proper demolition racing game, which it plans to release in early spring. If you want to see what all the fuss is about, we have 11 educational GIFs that explain it most concisely.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

