Molyneux on thriving indie scene: "Enjoy this time, because it won't last
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
Peter Molyneux is known for grand statements, some of which turn out to be incorrect later. His most recently stated opinion is about the rising popularity of smaller indie games. Speaking with CVG , Molyneux said that we should “enjoy this time, because it won't last.”
Molyneux said that these things go in cycles as they do in the music industry. “You have a time where punk is big, and then you have times like now where everything is manufactured,” he said. “Enjoy this time, because inevitably it will only last a short period."
Why would smaller indie development go away? Molyneux suggests that companies and angel investors are offering our favorite indie developers a lot of money, and that a lot of them will inevitably accept offers and become integrated into a bigger corporate structure.
"We used to have these very defined ways to create a game, which resulted in Halo, Call of Duty and all of that stuff, but now we've thrown all of that away,” Molyneux said. “The games that we're celebrating now are stuff like Papers, Please - which is brilliant."
I don't know if Papers, Please winning the IGF means that anyone is offering Lucas Pope a lot of money to make his next game, but I'm fairly certain it doesn't mean that Microsoft and Activision have thrown away Halo and Call of Duty. Both companies are working on multiple sequels in both franchises.
Molyneux, an indie developer himself at 22 Cans, is currently working on Godus .
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

