Failbetter reveals new details about Sunless Skies
What if the Victorians developed space travel?
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
In a post on its website, Failbetter Games has revealed some new details about its Sunless Sea follow-up, Sunless Skies. The main thing to take away from the post is that, unlike Sea, there won't be one main port in the game, but multiple. This changes the dynamic of exploration, and should hopefully make navigating the map less of a chore over time.
"The tension created by having to struggle back to a major port will still be there, and the threat of overreaching and dying in the cold, uncaring vastness of space will be just as present as it was in Sunless Sea," writes director of game development Liam Welton. "But your journeys will be shorter and more varied, and the new opportunities awaiting you in ports even more tantalising. For those brave enough to leave the safety of their known region, there will be other, perhaps greater, civilisations to explore in adjacent regions."
Failbetter describes Skies' world, the High Wilderness, as "the Victorian Empire in space" and is inspired by the science fiction of H.G. Wells and C.S. Lewis. It's in pre-production now, and is expected to be released next year via Steam Early Access. You can read seven facts about it here.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
If it’s set in space, Andy will probably write about it. He loves sci-fi, adventure games, taking screenshots, Twin Peaks, weird sims, Alien: Isolation, and anything with a good story.


