Star Citizen trailer shows off pretty first-person shooting
And a sneak peak at the game’s new visual stabilisation.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
Although some ways from release, Robert Space Industries’ Star Citizen earned its place on our list of the most ambitious PC games after accruing an impressive crowdfunding windfall and securing a cast of A-list celebrities. At Gamescom, Sam was impressed with version 3.0’s planetary landing, however the latest trailer demos its first-person shooting and showcases its new “Visual Stabilization” system.
“There’s no better way to showcase our improved Vision Stabilization system than to head into Port Olisar and cause some chaos,” reads a blurb on the Star Citizen site. “With plenty of aiming, shooting, and handling of weapons, this 60 frames per second video highlights just one of the many great features we’re currently working on.”
All of which looks like this:
Whereas before the camera was attached to the model’s eyes, the new system prevents the view from bobbing around—something some players reported feeling nauseous from. I’ve no idea what sort of machine the above is running on (or how many people are on the server, for that matter), but it all looks very smooth nonetheless.
Star Citizen has a long journey ahead, however Sam described version 3.0 as a “significant step closer to building an exciting, online sci-fi universe that people will want to spend time in.”
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

