Pathologic studio delivers first screens and talks "drastic changes"

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Ice-Pick Lodge has released a dozen “environment draft” screenshots from the first build of its Pathologic “reimagining,” which actually look an awful lot like the original—stylistically, anyway. More interestingly, it also revealed a bit about which elements of the game will remain the same, and which are undergoing “drastic changes” in the new release.

The rebooted game will still unfold over 12 days in a remote town in the Steppes, with the same protagonists, NPCs, ideologies, worldviews, and lore, although that will be explored in greater depth than it was in the first game. The general layout of the town will remain the same, although “ordinary houses” will be relocated; similarly, while the stories of the main characters won't change, the specific events that make them up will.

Pathologic

Pathologic

Pathologic

Pathologic

Pathologic

Pathologic

Pathologic

Pathologic

Pathologic

Pathologic

Pathologic

Andy Chalk
US News Lead

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.